Sega's new title, Sonic Racing: CrossWorlds, aims to capture both veteran gamers and youngsters with exciting new features and character introductions. The game is set to offer a multiplayer racing experience that both appeals to traditionalists and entices newcomers.
In recent discussions, Sonic Team head Takashi Iizuka addressed the evolving relationships within the gaming community, notably around Sega's previous rivalry with Nintendo. He hinted at a light-hearted competition, mentioning that the advertising for CrossWorlds nods to Sega's iconic schtick, Sega does what Nintendon't.
Industry insider Chris Dring suggested this is more about leveraging nostalgia and competition dynamics rather than restarting feuds. With CrossWorlds releasing on multiple platforms, including Switch, Sega hopes to optimize sales across these channels while maintaining a healthy view of competition.
However, with the ever-changing gaming landscape, Sega faces the ongoing challenge of drawing in new fans. This is compounded by the presence of dominant long-term games such as Fortnite and Call of Duty. CrossWorlds plans to incorporate season passes and new characters regularly to keep the experience refreshing and relevant, following trends seen in successful online gaming.
Iizuka emphasized the intent to keep the game dynamic over static remakes. Sega is currently focused on developing new experiences, demonstrated through its revitalization of other classic titles without depending solely on past glories. As Sonic gears up for a competitive future, fans are eager to see how these innovations will unfold.